Large City: Jodjècù Gíhm

Jodjècù Gíhm

Jodjècù Gíhm
Example Tauran architecture.
StateTetburland
ProvenceKririsi̊mù Region
RegionMækyitjĭe-kěl Holt
Founded1036
Community LeaderLord Chúa
Area72 km2 (28 mi2)
Average Yearly Temp29°C (84°F)
Average Elevation4698 m (15413 ft)
Average Yearly Precipitation183 cm/y (72 in/y)
Population17012
Population Density236 people per km2 (607 people per mi2)
Town AuraCharm
Naming
Native nameJodjècù Gíhm
Pronunciation/ʤod/ /ˈʤɛcʊ/
Direct Translation[length] [greedy]
Translation[Not Yet Translated]

Jodjècù Gíhm (/ʤod/ /ˈʤɛcʊ/ [length] [greedy]) is a subtropical Large City located in the Kririsi̊mù Region of the Tetburland.

The name Jodjècù Gíhm is derived from the Goblin language, as Jodjècù Gíhm was founded by Brëd, who was culturaly Tauran.

Climate

Jodjècù Gíhm has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a warm 26°C (78°F). Jodjècù Gíhm receives an average of 183 cm/y (72 in/y) of precipitation, most of which comes in the form of rain during the fall. Jodjècù Gíhm covers an area of nearly 72 km2 (28 mi2), and an average elevation of 4698 m (15413 ft) above sea level.

Overview

Jodjècù Gíhm was founded durring the early 11th century, by Brëd. The establishment of Jodjècù Gíhm suffered from many setbacks, delays, and obsticles, most notably a group of Jodjècù Gíhm which required millitary assistance exterminate before the community could finish being built.

Jodjècù Gíhm was built using the conventions of Tauran durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Jodjècù Gíhm is no diffrent. The city's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Jodjècù Gíhm is buildings are arranged arround a single premissive gravel mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Jodjècù Gíhm's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. The city's budget oriented are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

Jodjècù Gíhm has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Jodjècù Gíhm’s streets. In spite of this, quite a few people can be seen reading and the city has an abundance of libraries. It’s quite clear the community values education.

Civic Infrastructure

Jodjècù Gíhm possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Jodjècù Gíhm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Jodjècù Gíhm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Jodjècù Gíhm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Jodjècù Gíhm's parks.

Jodjècù Gíhm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Jodjècù Gíhm.

Jodjècù Gíhm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Jodjècù Gíhm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Jodjècù Gíhm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Jodjècù Gíhm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Jodjècù Gíhm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Jodjècù Gíhm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Jodjècù Gíhm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Jodjècù Gíhm's public wards, blessings, and other arcane systems.

Jodjècù Gíhm has an Scientific Academy which provides higher education in the natural sciences.

Jodjècù Gíhm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Jodjècù Gíhm's grid is powered by a boiler and turbine based power plant.

Jodjècù Gíhm's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Jodjècù Gíhm has a first rate hospital which caters to anyone in need of long term medical care.

Jodjècù Gíhm has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Jodjècù Gíhm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Jodjècù Gíhm's natural decorations nor waterways.

Jodjècù Gíhm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Jodjècù Gíhm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Jodjècù Gíhm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Jodjècù Gíhm is home to a distinct subculture, who are either the majority here or have the dominant positions in the community. Architecture, local laws, and social customs are all tuned to suit them, and they may not be particularly forgiving or friendly to the major culture of the region. Communities that are not outright independent usually make an arm's-length submission to a local lord.

Jodjècù Gíhm's mayor's house was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

Due to the actions of local Kami, summer is recurring in Jodjècù Gíhm.

The Gremlin near Jodjècù Gíhm are known to be a mutant strain of the creature.

Jodjècù Gíhm's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves destroying a prepared ritual vessel to channel Necromancy energies of tier 2 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 33
  • Farmers: 50
  • Farm Laborer: 89
  • Hunters: 51
  • Milk Maids: 44
  • Ranchers: 23
  • Ranch Hands: 44
  • Shepherds: 43
    • Farmland: 68558 m2
    • Cattle and Similar Creatures: 4253
    • Poultry: 51036
    • Swine: 3402
    • Sheep: 170
    • Goats: 34
    • Horses, Mounts, and Beasts of Burden: 1701

Craftsmen

  • Arms and Toolmakers: 33
  • Blacksmiths: 37
  • Bookbinders: 22
  • Buckle-makers: 23
  • Cabinetmakers: 38
  • Candlemakers: 53
  • Carpenters: 57
  • Clothmakers: 51
  • Coach and Harness Makers: 17
  • Coopers: 44
  • Copper, Brass, Tin, Zinc, and Lead Workers: 23
  • Copyists: 16
  • Cutlers: 14
  • Fabricworkers: 43
  • Farrier: 109
  • Furriers: 11
  • Glassworkers: 56
  • Gunsmiths: 39
  • Harness-Makers: 16
  • Hatters: 32
  • Hosiery Workers: 12
  • Jewelers: 18
  • Leatherwrights: 42
  • Locksmiths: 17
  • Matchstick makers: 26
  • Musical Instrument Makers: 23
  • Painters, Structures and Fixtures: 21
  • Paper Workers: 25
  • Plasterers: 22
  • Pursemakers: 29
  • Roofers: 17
  • Ropemakers: 17
  • Rugmakers: 16
  • Saddlers: 32
  • Scabbardmakers: 38
  • Scalemakers: 17
  • Scientific, Surgical, and Optical Instrument Makers: 11
  • Sculptors, Structures and Fixtures: 16
  • Shoemakers: 16
  • Soap and Tallow Workers: 57
  • Tailors: 126
  • Tanners: 22
  • Upholsterers: 24
  • Watchmakers: 22
  • Weavers: 48
  • Whitesmiths: 13

Merchants

  • Adventuring Goods Retellers: 11
  • Arcana Sellers: 11
  • Beer-Sellers: 22
  • Booksellers: 25
  • Butchers: 43
  • Chandlers: 50
  • Chicken Butchers: 44
  • Entrepreneurs: 17
  • Fine Clothiers: 44
  • Fishmongers: 41
  • Florists: 10
  • Potion Sellers: 29
  • Resellers: 89
  • Spice Merchants: 23
  • Wine-sellers: 33
  • Wheelwright: 28
  • Woodsellers: 15

Service workers

  • Bakers: 81
  • Barbers: 79
  • Coachmen: 25
  • Cooks: 77
  • Doctors: 37
  • Gamekeepers: 27
  • Grooms: 15
  • Hairdressers: 54
  • Healers: 49
  • Housekeepers: 53
  • Housemaids: 85
  • House Stewards: 50
  • Inns: 16
  • Laundry maids: 29
  • Maidservants: 63
  • Nursery Maids: 34
  • Pastrycooks: 58
  • Restaurateur: 81
  • Tavern Keepers: 65

Specialized Laborer

  • Ashworkers: 23
  • Bleachers: 15
  • Chemical Workers: 9
  • Coal Heavers: 33
  • In-Town Couriers: 37
  • Long Haul Couriers: 36
  • Dockyard Workers: 36
  • Gas Workers: 8
  • Hay Merchants: 14
  • Leech Collectors: 45
  • Millers: 41
  • Miners: 37
  • Oilmen and Polishers: 25
  • Postmen: 36
  • Pure Finder: 21
  • Skinners: 54
  • Sugar Refiners: 9
  • Tosher: 25
  • Warehousemen: 53
  • Watercarriers: 35
  • Watermen, Bargemen, etc.: 48

Skilled Laborers

  • Accountants: 21
  • Alchemist: 25
  • Clerk: 35
  • Dentists: 17
  • Educators: 45
  • Engineers: 25
  • Gardeners: 17
  • Mages: 12
  • Plumbers: 18
  • Pharmacist: 20
  • Professors: 7
  • Scientists: 12
  • Wizards: 7

Civil Servants

  • Adventurers: 16
  • Bankers: 25
  • Civil Clerks: 40
  • Civic Iudex: 19
  • Consultants: 11
  • Exorcist: 37
  • Fixers: 19
  • Kami Clerk: 31
  • Landlords: 34
  • Lawyers: 20
  • Legend Keepers: 30
  • Militia Officers: 130
  • Monks, Monastic: 48
  • Monks, Civic: 48
  • Historian, Oral: 42
  • Historian, Textual: 20
  • Policemen, Sheriffs, etc.: 39
  • Priests: 73
  • Rangers: 22
  • Rat Catchers: 25
  • Scholars: 25
  • Spiritualist: 29
  • Slayers: 9
  • Storytellers: 59
  • Military Officers: 54

Cottage Industries

  • Brewers: 47
  • Comfort Services: 68
  • Enchanters: 18
  • Herbalists: 20
  • Jaminators: 60
  • Needleworkers: 65
  • Potters: 29
  • Preserve Makers: 45
  • Quilters: 24
  • Seamsters: 121
  • Spinners: 45
  • Tinker: 18
  • Weaver: 42

Artists

  • Actors: 17
  • Architects: 6
  • Bards: 27
  • Costumers: 10
  • Dancers: 19
  • Drafters: 11
  • Engravers: 13
  • Fine Furniture Carpenters: 8
  • Glaziers: 18
  • Inlayers: 16
  • Musicians: 47
  • Painters, Art: 8
  • Playwrights: 18
  • Sculptors, Art: 14
  • Wood Carvers: 56
  • Writers: 56

Produce Industries

  • Butter Churners: 58
  • Canners: 47
  • Cheesmakers: 53
  • Ice Merchants: 7
  • Millers: 30
  • Picklers: 29
  • Smokers: 22
  • Stockmakers: 19
  • Tobacconists: 26
  • Tallowmakers: 36

6397 of Jodjècù Gíhm's population work within a Foundational Occupation.

9595 of Jodjècù Gíhm's population do not work in a formal occupation, but do contribute to the local economy. 1020 (6%) are noncontributers.

Points of Interest

Jodjècù Gíhm is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Jodjècù Gíhm was attacked by a group of notorious bandits. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Jodjècù Gíhm lost 165 people, 296 livestock, and 20 buildings. The conflict ended after roughly 197, when members of Jodjècù Gíhm's militia enacted an operation to recruit a specific noble. The operation was complicated by extremely hostile wildlife which took many out of action. The conflict ended with an assault and siege on the vault, which ended in a crushing defeat for Jodjècù Gíhm's forces. The war is remembered in legend by Jodjècù Gíhm's bards, historians, and legend keepers.

History